Looking at the description of the Dai-tengu in Demigod, I noticed the "Mystic Sensei" power:
"...While studying under a dai-tengu, any martial-arts student (Scion or otherwise) reduces the experience cost for the following Abilities by one point per dot: Brawl, Dodge, Melee and Stealth." (Scion: Demigod, p. 276)
All well and good, but there is no "Dodge" Ability in Scion. :) I'm thinking of substituting either Athletics (which would be the closest analogy, I think) or possibly Thrown (which seems to make sense for the "ninja" vibe the tengu seem to have in numerous representations, at least in pop culture).
Anyone care to opine?
"...While studying under a dai-tengu, any martial-arts student (Scion or otherwise) reduces the experience cost for the following Abilities by one point per dot: Brawl, Dodge, Melee and Stealth." (Scion: Demigod, p. 276)
All well and good, but there is no "Dodge" Ability in Scion. :) I'm thinking of substituting either Athletics (which would be the closest analogy, I think) or possibly Thrown (which seems to make sense for the "ninja" vibe the tengu seem to have in numerous representations, at least in pop culture).
Anyone care to opine?
Dodge is fairly important despite the fact it was forgotten on the character sheets. So I guess for this thing you're talking about, it would reduce the cost of athletics, because that is tied into the dodge score.
*nods* Given the way the "mystic sensei" power is worded, though, I'm afraid I might have players saying, "But where's the Dodge Ability on the character sheet?!?" :)
...it would reduce the cost of athletics, because that is tied into the dodge score.
I was sort of figuring on substituting "Athletics" for "Dodge," as well.